RedisCommand class
All available commands.
TODO change to lazy static initializers
class RedisCommand { // No need to use runes since all commands are ASCII static List<int> _chars(String command) => command.codeUnits; // ADMIN static List<int> get DBSIZE => _chars("DBSIZE"); static List<int> get INFO => _chars("INFO"); static List<int> get LASTSAVE => _chars("LASTSAVE"); static List<int> get PING => _chars("PING"); static List<int> get ECHO => _chars("ECHO"); static List<int> get SLAVEOF => _chars("SLAVEOF"); static List<int> get NO => _chars("NO"); static List<int> get ONE => _chars("ONE"); static List<int> get CONFIG => _chars("CONFIG"); //GET SET static List<int> get RESETSTAT => _chars("RESETSTAT"); static List<int> get TIME => _chars("TIME"); static List<int> get DEBUG => _chars("DEBUG"); //OBJECT SEGFAULT static List<int> get SEGFAULT => _chars("SEGFAULT"); static List<int> get RESTORE => _chars("RESTORE"); static List<int> get MIGRATE => _chars("MIGRATE"); static List<int> get MOVE => _chars("MOVE"); static List<int> get OBJECT => _chars("OBJECT"); //REFCOUNT ENCODING IDLETIME static List<int> get REFCOUNT => _chars("REFCOUNT"); static List<int> get ENCODING => _chars("ENCODING"); static List<int> get IDLETIME => _chars("IDLETIME"); static List<int> get SAVE => _chars("SAVE"); static List<int> get BGSAVE => _chars("BGSAVE"); static List<int> get SHUTDOWN => _chars("SHUTDOWN"); static List<int> get BGREWRITEAOF => _chars("BGREWRITEAOF"); static List<int> get QUIT => _chars("QUIT"); static List<int> get FLUSHDB => _chars("FLUSHDB"); static List<int> get FLUSHALL => _chars("FLUSHALL"); static List<int> get KEYS => _chars("KEYS"); static List<int> get SLOWLOG => _chars("SLOWLOG"); // Keys static List<int> get TYPE => _chars("TYPE"); static List<int> get STRLEN => _chars("STRLEN"); static List<int> get SET => _chars("SET"); static List<int> get GET => _chars("GET"); static List<int> get DEL => _chars("DEL"); static List<int> get SETEX => _chars("SETEX"); static List<int> get PSETEX => _chars("PSETEX"); static List<int> get SETNX => _chars("SETNX"); static List<int> get PERSIST => _chars("PERSIST"); static List<int> get MSET => _chars("MSET"); static List<int> get MSETNX => _chars("MSETNX"); static List<int> get GETSET => _chars("GETSET"); static List<int> get EXISTS => _chars("EXISTS"); static List<int> get INCR => _chars("INCR"); static List<int> get INCRBY => _chars("INCRBY"); static List<int> get INCRBYFLOAT => _chars("INCRBYFLOAT"); static List<int> get DECR => _chars("DECR"); static List<int> get DECRBY => _chars("DECRBY"); static List<int> get APPEND => _chars("APPEND"); static List<int> get SUBSTR => _chars("SUBSTR"); static List<int> get GETRANGE => _chars("GETRANGE"); static List<int> get SETRANGE => _chars("SETRANGE"); static List<int> get GETBIT => _chars("GETBIT"); static List<int> get SETBIT => _chars("SETBIT"); static List<int> get RANDOMKEY => _chars("RANDOMKEY"); static List<int> get RENAME => _chars("RENAME"); static List<int> get RENAMENX => _chars("RENAMENX"); static List<int> get EXPIRE => _chars("EXPIRE"); static List<int> get PEXPIRE => _chars("PEXPIRE"); static List<int> get EXPIREAT => _chars("EXPIREAT"); static List<int> get PEXPIREAT => _chars("PEXPIREAT"); static List<int> get TTL => _chars("TTL"); static List<int> get PTTL => _chars("PTTL"); // Transactions static List<int> get MGET => _chars("MGET"); static List<int> get WATCH => _chars("WATCH"); static List<int> get UNWATCH => _chars("UNWATCH"); static List<int> get MULTI => _chars("MULTI"); static List<int> get EXEC => _chars("EXEC"); static List<int> get DISCARD => _chars("DISCARD"); // SET static List<int> get SMEMBERS => _chars("SMEMBERS"); static List<int> get SADD => _chars("SADD"); static List<int> get SREM => _chars("SREM"); static List<int> get SPOP => _chars("SPOP"); static List<int> get SMOVE => _chars("SMOVE"); static List<int> get SCARD => _chars("SCARD"); static List<int> get SISMEMBER => _chars("SISMEMBER"); static List<int> get SINTER => _chars("SINTER"); static List<int> get SINTERSTORE => _chars("SINTERSTORE"); static List<int> get SUNION => _chars("SUNION"); static List<int> get SUNIONSTORE => _chars("SUNIONSTORE"); static List<int> get SDIFF => _chars("SDIFF"); static List<int> get SDIFFSTORE => _chars("SDIFFSTORE"); static List<int> get SRANDMEMBER => _chars("SRANDMEMBER"); // Sort Set/List static List<int> get SORT => _chars("SORT"); //BY LIMIT GET DESC ALPHA STORE static List<int> get BY => _chars("BY"); static List<int> get DESC => _chars("DESC"); static List<int> get ALPHA => _chars("ALPHA"); static List<int> get STORE => _chars("STORE"); // List static List<int> get LRANGE => _chars("LRANGE"); static List<int> get RPUSH => _chars("RPUSH"); static List<int> get RPUSHX => _chars("RPUSHX"); static List<int> get LPUSH => _chars("LPUSH"); static List<int> get LPUSHX => _chars("LPUSHX"); static List<int> get LTRIM => _chars("LTRIM"); static List<int> get LREM => _chars("LREM"); static List<int> get LLEN => _chars("LLEN"); static List<int> get LINDEX => _chars("LINDEX"); static List<int> get LINSERT => _chars("LINSERT"); static List<int> get AFTER => _chars("AFTER"); static List<int> get BEFORE => _chars("BEFORE"); static List<int> get LSET => _chars("LSET"); static List<int> get LPOP => _chars("LPOP"); static List<int> get RPOP => _chars("RPOP"); static List<int> get BLPOP => _chars("BLPOP"); static List<int> get BRPOP => _chars("BRPOP"); static List<int> get RPOPLPUSH => _chars("RPOPLPUSH"); // Sorted Sets static List<int> get ZADD => _chars("ZADD"); static List<int> get ZREM => _chars("ZREM"); static List<int> get ZINCRBY => _chars("ZINCRBY"); static List<int> get ZRANK => _chars("ZRANK"); static List<int> get ZREVRANK => _chars("ZREVRANK"); static List<int> get ZRANGE => _chars("ZRANGE"); static List<int> get ZREVRANGE => _chars("ZREVRANGE"); static List<int> get WITHSCORES => _chars("WITHSCORES"); static List<int> get LIMIT => _chars("LIMIT"); static List<int> get ZRANGEBYSCORE => _chars("ZRANGEBYSCORE"); static List<int> get ZREVRANGEBYSCORE => _chars("ZREVRANGEBYSCORE"); static List<int> get ZREMRANGEBYRANK => _chars("ZREMRANGEBYRANK"); static List<int> get ZREMRANGEBYSCORE => _chars("ZREMRANGEBYSCORE"); static List<int> get ZCARD => _chars("ZCARD"); static List<int> get ZSCORE => _chars("ZSCORE"); static List<int> get ZUNIONSTORE => _chars("ZUNIONSTORE"); static List<int> get ZINTERSTORE => _chars("ZINTERSTORE"); // Hash static List<int> get HSET => _chars("HSET"); static List<int> get HSETNX => _chars("HSETNX"); static List<int> get HMSET => _chars("HMSET"); static List<int> get HINCRBY => _chars("HINCRBY"); static List<int> get HINCRBYFLOAT => _chars("HINCRBYFLOAT"); static List<int> get HGET => _chars("HGET"); static List<int> get HMGET => _chars("HMGET"); static List<int> get HDEL => _chars("HDEL"); static List<int> get HEXISTS => _chars("HEXISTS"); static List<int> get HLEN => _chars("HLEN"); static List<int> get HKEYS => _chars("HKEYS"); static List<int> get HVALS => _chars("HVALS"); static List<int> get HGETALL => _chars("HGETALL"); // Pub/Sub static List<int> get PUBLISH => _chars("PUBLISH"); static List<int> get SUBSCRIBE => _chars("SUBSCRIBE"); static List<int> get UNSUBSCRIBE => _chars("UNSUBSCRIBE"); static List<int> get PSUBSCRIBE => _chars("PSUBSCRIBE"); static List<int> get PUNSUBSCRIBE => _chars("PUNSUBSCRIBE"); // Scripting static List<int> get EVAL => _chars("EVAL"); static List<int> get SCRIPT => _chars("SCRIPT"); // EXISTS FLUSH KILL LOAD static List<int> get KILL => _chars("KILL"); static List<int> get LOAD => _chars("LOAD"); }
Static Properties
final List<int> AFTER #
static List<int> get AFTER => _chars("AFTER");
final List<int> ALPHA #
static List<int> get ALPHA => _chars("ALPHA");
final List<int> APPEND #
static List<int> get APPEND => _chars("APPEND");
final List<int> BEFORE #
static List<int> get BEFORE => _chars("BEFORE");
final List<int> BGREWRITEAOF #
static List<int> get BGREWRITEAOF => _chars("BGREWRITEAOF");
final List<int> BGSAVE #
static List<int> get BGSAVE => _chars("BGSAVE");
final List<int> BLPOP #
static List<int> get BLPOP => _chars("BLPOP");
final List<int> BRPOP #
static List<int> get BRPOP => _chars("BRPOP");
final List<int> BY #
static List<int> get BY => _chars("BY");
final List<int> CONFIG #
static List<int> get CONFIG => _chars("CONFIG");
final List<int> DBSIZE #
static List<int> get DBSIZE => _chars("DBSIZE");
final List<int> DEBUG #
static List<int> get DEBUG => _chars("DEBUG");
final List<int> DECR #
static List<int> get DECR => _chars("DECR");
final List<int> DECRBY #
static List<int> get DECRBY => _chars("DECRBY");
final List<int> DEL #
static List<int> get DEL => _chars("DEL");
final List<int> DESC #
static List<int> get DESC => _chars("DESC");
final List<int> DISCARD #
static List<int> get DISCARD => _chars("DISCARD");
final List<int> ECHO #
static List<int> get ECHO => _chars("ECHO");
final List<int> ENCODING #
static List<int> get ENCODING => _chars("ENCODING");
final List<int> EVAL #
static List<int> get EVAL => _chars("EVAL");
final List<int> EXEC #
static List<int> get EXEC => _chars("EXEC");
final List<int> EXISTS #
static List<int> get EXISTS => _chars("EXISTS");
final List<int> EXPIRE #
static List<int> get EXPIRE => _chars("EXPIRE");
final List<int> EXPIREAT #
static List<int> get EXPIREAT => _chars("EXPIREAT");
final List<int> FLUSHALL #
static List<int> get FLUSHALL => _chars("FLUSHALL");
final List<int> FLUSHDB #
static List<int> get FLUSHDB => _chars("FLUSHDB");
final List<int> GET #
static List<int> get GET => _chars("GET");
final List<int> GETBIT #
static List<int> get GETBIT => _chars("GETBIT");
final List<int> GETRANGE #
static List<int> get GETRANGE => _chars("GETRANGE");
final List<int> GETSET #
static List<int> get GETSET => _chars("GETSET");
final List<int> HDEL #
static List<int> get HDEL => _chars("HDEL");
final List<int> HEXISTS #
static List<int> get HEXISTS => _chars("HEXISTS");
final List<int> HGET #
static List<int> get HGET => _chars("HGET");
final List<int> HGETALL #
static List<int> get HGETALL => _chars("HGETALL");
final List<int> HINCRBY #
static List<int> get HINCRBY => _chars("HINCRBY");
final List<int> HINCRBYFLOAT #
static List<int> get HINCRBYFLOAT => _chars("HINCRBYFLOAT");
final List<int> HKEYS #
static List<int> get HKEYS => _chars("HKEYS");
final List<int> HLEN #
static List<int> get HLEN => _chars("HLEN");
final List<int> HMGET #
static List<int> get HMGET => _chars("HMGET");
final List<int> HMSET #
static List<int> get HMSET => _chars("HMSET");
final List<int> HSET #
static List<int> get HSET => _chars("HSET");
final List<int> HSETNX #
static List<int> get HSETNX => _chars("HSETNX");
final List<int> HVALS #
static List<int> get HVALS => _chars("HVALS");
final List<int> IDLETIME #
static List<int> get IDLETIME => _chars("IDLETIME");
final List<int> INCR #
static List<int> get INCR => _chars("INCR");
final List<int> INCRBY #
static List<int> get INCRBY => _chars("INCRBY");
final List<int> INCRBYFLOAT #
static List<int> get INCRBYFLOAT => _chars("INCRBYFLOAT");
final List<int> INFO #
static List<int> get INFO => _chars("INFO");
final List<int> KEYS #
static List<int> get KEYS => _chars("KEYS");
final List<int> KILL #
static List<int> get KILL => _chars("KILL");
final List<int> LASTSAVE #
static List<int> get LASTSAVE => _chars("LASTSAVE");
final List<int> LIMIT #
static List<int> get LIMIT => _chars("LIMIT");
final List<int> LINDEX #
static List<int> get LINDEX => _chars("LINDEX");
final List<int> LINSERT #
static List<int> get LINSERT => _chars("LINSERT");
final List<int> LLEN #
static List<int> get LLEN => _chars("LLEN");
final List<int> LOAD #
static List<int> get LOAD => _chars("LOAD");
final List<int> LPOP #
static List<int> get LPOP => _chars("LPOP");
final List<int> LPUSH #
static List<int> get LPUSH => _chars("LPUSH");
final List<int> LPUSHX #
static List<int> get LPUSHX => _chars("LPUSHX");
final List<int> LRANGE #
static List<int> get LRANGE => _chars("LRANGE");
final List<int> LREM #
static List<int> get LREM => _chars("LREM");
final List<int> LSET #
static List<int> get LSET => _chars("LSET");
final List<int> LTRIM #
static List<int> get LTRIM => _chars("LTRIM");
final List<int> MGET #
static List<int> get MGET => _chars("MGET");
final List<int> MIGRATE #
static List<int> get MIGRATE => _chars("MIGRATE");
final List<int> MOVE #
static List<int> get MOVE => _chars("MOVE");
final List<int> MSET #
static List<int> get MSET => _chars("MSET");
final List<int> MSETNX #
static List<int> get MSETNX => _chars("MSETNX");
final List<int> MULTI #
static List<int> get MULTI => _chars("MULTI");
final List<int> NO #
static List<int> get NO => _chars("NO");
final List<int> OBJECT #
static List<int> get OBJECT => _chars("OBJECT");
final List<int> ONE #
static List<int> get ONE => _chars("ONE");
final List<int> PERSIST #
static List<int> get PERSIST => _chars("PERSIST");
final List<int> PEXPIRE #
static List<int> get PEXPIRE => _chars("PEXPIRE");
final List<int> PEXPIREAT #
static List<int> get PEXPIREAT => _chars("PEXPIREAT");
final List<int> PING #
static List<int> get PING => _chars("PING");
final List<int> PSETEX #
static List<int> get PSETEX => _chars("PSETEX");
final List<int> PSUBSCRIBE #
static List<int> get PSUBSCRIBE => _chars("PSUBSCRIBE");
final List<int> PTTL #
static List<int> get PTTL => _chars("PTTL");
final List<int> PUBLISH #
static List<int> get PUBLISH => _chars("PUBLISH");
final List<int> PUNSUBSCRIBE #
static List<int> get PUNSUBSCRIBE => _chars("PUNSUBSCRIBE");
final List<int> QUIT #
static List<int> get QUIT => _chars("QUIT");
final List<int> RANDOMKEY #
static List<int> get RANDOMKEY => _chars("RANDOMKEY");
final List<int> REFCOUNT #
static List<int> get REFCOUNT => _chars("REFCOUNT");
final List<int> RENAME #
static List<int> get RENAME => _chars("RENAME");
final List<int> RENAMENX #
static List<int> get RENAMENX => _chars("RENAMENX");
final List<int> RESETSTAT #
static List<int> get RESETSTAT => _chars("RESETSTAT");
final List<int> RESTORE #
static List<int> get RESTORE => _chars("RESTORE");
final List<int> RPOP #
static List<int> get RPOP => _chars("RPOP");
final List<int> RPOPLPUSH #
static List<int> get RPOPLPUSH => _chars("RPOPLPUSH");
final List<int> RPUSH #
static List<int> get RPUSH => _chars("RPUSH");
final List<int> RPUSHX #
static List<int> get RPUSHX => _chars("RPUSHX");
final List<int> SADD #
static List<int> get SADD => _chars("SADD");
final List<int> SAVE #
static List<int> get SAVE => _chars("SAVE");
final List<int> SCARD #
static List<int> get SCARD => _chars("SCARD");
final List<int> SCRIPT #
static List<int> get SCRIPT => _chars("SCRIPT");
final List<int> SDIFF #
static List<int> get SDIFF => _chars("SDIFF");
final List<int> SDIFFSTORE #
static List<int> get SDIFFSTORE => _chars("SDIFFSTORE");
final List<int> SEGFAULT #
static List<int> get SEGFAULT => _chars("SEGFAULT");
final List<int> SET #
static List<int> get SET => _chars("SET");
final List<int> SETBIT #
static List<int> get SETBIT => _chars("SETBIT");
final List<int> SETEX #
static List<int> get SETEX => _chars("SETEX");
final List<int> SETNX #
static List<int> get SETNX => _chars("SETNX");
final List<int> SETRANGE #
static List<int> get SETRANGE => _chars("SETRANGE");
final List<int> SHUTDOWN #
static List<int> get SHUTDOWN => _chars("SHUTDOWN");
final List<int> SINTER #
static List<int> get SINTER => _chars("SINTER");
final List<int> SINTERSTORE #
static List<int> get SINTERSTORE => _chars("SINTERSTORE");
final List<int> SISMEMBER #
static List<int> get SISMEMBER => _chars("SISMEMBER");
final List<int> SLAVEOF #
static List<int> get SLAVEOF => _chars("SLAVEOF");
final List<int> SLOWLOG #
static List<int> get SLOWLOG => _chars("SLOWLOG");
final List<int> SMEMBERS #
static List<int> get SMEMBERS => _chars("SMEMBERS");
final List<int> SMOVE #
static List<int> get SMOVE => _chars("SMOVE");
final List<int> SORT #
static List<int> get SORT => _chars("SORT");
final List<int> SPOP #
static List<int> get SPOP => _chars("SPOP");
final List<int> SRANDMEMBER #
static List<int> get SRANDMEMBER => _chars("SRANDMEMBER");
final List<int> SREM #
static List<int> get SREM => _chars("SREM");
final List<int> STORE #
static List<int> get STORE => _chars("STORE");
final List<int> STRLEN #
static List<int> get STRLEN => _chars("STRLEN");
final List<int> SUBSCRIBE #
static List<int> get SUBSCRIBE => _chars("SUBSCRIBE");
final List<int> SUBSTR #
static List<int> get SUBSTR => _chars("SUBSTR");
final List<int> SUNION #
static List<int> get SUNION => _chars("SUNION");
final List<int> SUNIONSTORE #
static List<int> get SUNIONSTORE => _chars("SUNIONSTORE");
final List<int> TIME #
static List<int> get TIME => _chars("TIME");
final List<int> TTL #
static List<int> get TTL => _chars("TTL");
final List<int> TYPE #
static List<int> get TYPE => _chars("TYPE");
final List<int> UNSUBSCRIBE #
static List<int> get UNSUBSCRIBE => _chars("UNSUBSCRIBE");
final List<int> UNWATCH #
static List<int> get UNWATCH => _chars("UNWATCH");
final List<int> WATCH #
static List<int> get WATCH => _chars("WATCH");
final List<int> WITHSCORES #
static List<int> get WITHSCORES => _chars("WITHSCORES");
final List<int> ZADD #
static List<int> get ZADD => _chars("ZADD");
final List<int> ZCARD #
static List<int> get ZCARD => _chars("ZCARD");
final List<int> ZINCRBY #
static List<int> get ZINCRBY => _chars("ZINCRBY");
final List<int> ZINTERSTORE #
static List<int> get ZINTERSTORE => _chars("ZINTERSTORE");
final List<int> ZRANGE #
static List<int> get ZRANGE => _chars("ZRANGE");
final List<int> ZRANGEBYSCORE #
static List<int> get ZRANGEBYSCORE => _chars("ZRANGEBYSCORE");
final List<int> ZRANK #
static List<int> get ZRANK => _chars("ZRANK");
final List<int> ZREM #
static List<int> get ZREM => _chars("ZREM");
final List<int> ZREMRANGEBYRANK #
static List<int> get ZREMRANGEBYRANK => _chars("ZREMRANGEBYRANK");
final List<int> ZREMRANGEBYSCORE #
static List<int> get ZREMRANGEBYSCORE => _chars("ZREMRANGEBYSCORE");
final List<int> ZREVRANGE #
static List<int> get ZREVRANGE => _chars("ZREVRANGE");
final List<int> ZREVRANGEBYSCORE #
static List<int> get ZREVRANGEBYSCORE => _chars("ZREVRANGEBYSCORE");
final List<int> ZREVRANK #
static List<int> get ZREVRANK => _chars("ZREVRANK");
final List<int> ZSCORE #
static List<int> get ZSCORE => _chars("ZSCORE");
final List<int> ZUNIONSTORE #
static List<int> get ZUNIONSTORE => _chars("ZUNIONSTORE");